GUI (Graphical User Interface) or GUI (graphical User interface) is a software shell that provides the user with a user—friendly interface for working with the operating system. It visualizes many components as graphical objects, such as buttons, menus, arrows, etc.

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The graphical interface is divided into 3 main types:

  1. Plain. Standard templates embedded in the GUI are used as visualization objects.
  2. Two-dimensional. Here, the objects are libraries of third-party graphical shell systems. In some cases, non-standard objects are used.
  3. Three-dimensional. As the name implies, the objects are presented to the user in the form of a three-dimensional projection.

Advantages and disadvantages

The advantages of the graphical interface include the presence of a more user-friendly OS management system compared to the standard console. It is also possible to split settings into groups for ease of administration.

The disadvantages of the GUI include increased consumption of system resources, especially RAM. This is due to the fact that all graphical objects used in the GUI are loaded into RAM on a permanent basis.

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